Blueprint — Style Prompt

Engineering drawings that come alive on a sheet of cyanotype paper: white technical line work on Prussian blue, drawn in drafting order, with annotations that move. References (grammar only, never copy): the moving technical drawings in Prologue Films' Iron Man (2008) end credits, Leonardo's Codex Atlanticus pages, 19th-century US patent drawings (Fig. 1 / Fig. 2, part balloons, fine-line shading), the automaton drawings in Hugo (2011). No Marvel elements, no real patents, no real inventor's machine or signature.

Suits films of 30–60 s.

1. Essence, and what it is not

Not Hologram HUD (no glowing wireframe, no 3D orbit), not Whiteboard (no marker on white), not Copperplate Engraving (no burin tonal hatching as the whole look).

2. Materials & rendering

3. Colour logic

4. Type & subtitles

5. Motion quality

6. Camera grammar

A vocabulary, not a route. Opening and ending come from the topic.

Move What it expresses Can serve
Whole sheet on the table scale, the document as an object establishing; a verdict; a series of sheets
Medium on a figure, subject ~80 % of height, sky on one side the design being drawn drafting; explaining a part
Track along a path of force (chain, pipe, wire, beam) cause and effect how it works; a sequence of operations
2× close-up cut on a downbeat the mechanism's heart gears meshing; a valve; a joint
Locked-off, hold a beat deliberation a hand revising; a decision
Oblique depth factor 0 → 0.5 the flat drawing "turns" and gains thickness from plan to object; a reveal of depth
Section line sweeping across inside vs outside a cutaway; hidden structure
Lateral pan across Fig. 1 → Fig. 2 → Fig. 3 versions, steps, time revisions; stages of construction
Slow push-in, no voice wonder the one real thing

Keep storytelling shots close; full-sheet wides are rare. Keep the main figure at least 960/zoom from any sheet edge you will frame. Transitions: cuts on downbeats, or fig-number rewrites on the sheet; no dissolves.

7. Sound palette

8. Native moves

A menu: use the ones your story needs.

9. Pitfalls of the medium

10. Engine

demo/paper.js (WebGL2 compositor: procedural cyanotype, ink bleed, wet stains, shadows, stamp, roll), demo/draw.js (drafting engine: camera, oblique projection, draw-on polylines, solids with paper fill, hatching, dimensions, balloons, text), demo/sheet.js (border, header, title block, parts list, notes, revision cloud, rain, hand shadow, stamp), demo/film.js (timeline on a beat grid: cameras, acting, subtitles, sound events). A new machine goes in its own module like demo/machine.js. File map and build: DEMO.md.

11. Variation space

You decide what is designed, its figures, the flaw or turn (if any), the voice, the one real thing (or none), the camera path, the opening, the ending and the length.

All far from our demo:


How our demo was made (story, shots, score, end card, build): DEMO.md. Read it after your treatment exists.