Radar Sweep Documentary — Style Prompt

The world is black until a scan passes. A plane of light sweeps across terrain, machines and rooms; what it has touched lights up, then settles into echoes (contour lines, range rings, wireframe edges) that slowly fade. Facts arrive as instrument readings: thin titles, small monospaced type, gauges and timelines written on by the same scan, placed beside the thing they describe. References (grammar only): radar and sonar displays (sweep, return, decay); LiDAR and survey visualisation (echo geometry, range rings); night-time science documentary title design (thin type, quiet data). Copy no programme's graphics package, logo, layout or typeface, and never name one.

1. Essence, and what it is not

Not LiDAR Survey (no point clouds, no measured scan data; the scan is a light, the echoes are line geometry), not Sci-fi Hologram HUD (no glowing chrome, no floating panels, no invented interfaces), not Satellite Briefing (not a map or overhead imagery), not a keynote (no slides, no centred title pages, no page turns).

2. Materials & rendering

3. Colour logic

4. Type & subtitles

5. Motion quality

6. Camera grammar

Move What it expresses Can serve
Slow dolly with fixed orientation patience, scale, the world being surveyed a wide establishing shot; a night sky
Low camera near the ground, slow push weight, presence of a machine or a vehicle a hero object; a landing site
Side medium with a slow orbit mechanism, an angle changing a movement against a limit
Handheld close-up stress, a part under load a storm; a failure; a test
Overhead or space view drifting around a globe distance, connection between places a signal path; a network
Interior hold, then a fast lateral track attention snapping to the next thing a reading that changes; a reveal across a room
Pull back and up scale and endurance a summary; the end of an ordeal

Framing: a large real object keeps its ground, horizon and base in frame; put the camera above the ground and check its height (a camera backed off along an elevated direction can end up under the terrain, and the object then floats). The subject fills at least a third of the frame height at key moments.

Transitions belong to the medium: a scan that rewrites the scene in place; a scan wipe between two live views (two renders, a 1 px bright edge sweeping, the next view behind it); a hard cut on an impact; a match cut from one rectangle or circle to another (a monitor's screen into the picture it shows); a CRT collapsing into a line that becomes the next scan. No cross-dissolves, no page turns.

7. Sound palette

8. Native moves

  1. The scan reveal: black → a light plane sweeps → the subject exists → it settles into echoes.
  2. Sky behind the beam: stars and the Milky Way appear only where the scan has passed.
  3. Scan rewrites time: in one shot, a second scan replaces night with day (or one state with another) and erases the old labels as it passes.
  4. Motion echo: wireframe after-images left behind by a moving machine.
  5. Radial ping: the subject becomes the source; a ring of light runs out across the ground and the range rings flash.
  6. Instrument readouts written by the scan: an angle counting to its limit on an arc; a trace crossing one threshold line; a comparison held still (one quantity beside another).
  7. Scan line = TV raster: a picture written line by line, rough at first and sharpening as the lines fill in.
  8. CRT to scan: the picture collapses into a line, and the line is the next shot's scan light.

Our demo opens on the scan reveal with sky behind the beam, uses scan line = TV raster (entered on a match cut) as its turn and ends on CRT to scan, a pull back and up and a last radial ping. A new film opens and ends another way: a radial ping from the subject as the first light, a vertical sweep that reveals an interior, a cone from a source, or an ending on echoes fading back to black.

9. Pitfalls of the medium

10. Engine

three.js (WebGL2), one render(t); per space a scene with its own scan uniforms; EffectComposer with bloom and a grade pass; a 2D canvas overlay for all type, gauges, tags and subtitles, positioned through the camera's projection. Scan wipes use a second renderer with a CSS clip. Everything is closed-form in t.

11. Variation space


How our demo was made (story, shots, score, end card, build): DEMO.md. Read it after your treatment exists.