Line-Art Cutaway — Style Prompt

A real-sized object, modelled in 3D and traced live into a black-line technical drawing on warm white paper: it turns, comes apart, is cut open and is flown into, while numbered leaders, dimension lines and section hatching stay attached to its parts. One single accent colour belongs to the one path the film explains (a signal, a current, an airflow). References (grammar only): textbook and patent drawings (line hierarchy, hatching, leaders), engineering title blocks, Chinese knowledge-channel hardware explainers (dense, exact, fast-cut information), product manuals (the clean diagrammatic hand). Never copy their characters, layouts, typefaces or music, and never name them in the film.

1. Essence, and what it is not

A frame reads as this style when:

It is not an exploded teardown (dark studio, physically based light, a photographed product), not a blueprint (white on blue, flat orthographic sheets), not an isometric infographic (flat vector shapes, no 3D camera), not a whiteboard (a hand drawing in real time).

2. Materials & rendering

3. Colour logic

4. Type & subtitles

5. Motion quality

6. Camera grammar

Move What it expresses Can serve
Section sweep reveal the object built from a cut an opening; introducing a new part
Slow push to a detail attention, a symptom where something goes wrong; the one part that matters
Orbit under or around the hidden side revealing what the path ends in
Tip-over plus crane up while layers lift the whole, its order explaining an inside; a structure overview
Tracking the accent's head following a process a signal, a current, a flow
Dive into a gap until a material fills the frame scale change, "inside" a slit, a vent, a seam, a channel
Locked top-down with a magnifier inset measuring, comparing dimensions, counts, a cross-section
Pull back with a slow orbit the conclusion a last statement; an end card

7. Sound palette

8. Native moves

Our demo opens on a section sweep of the closed object, uses dive through a gap into a magnifier cross-section as its turn and ends on a pull back with a slow orbit to the title block. A new film opens and ends another way: a macro on the one failing part, then a pull back; a ruler at model scale drawn first, then the object that must fit it; or an ending on a locked top-down with every measured number still on screen.

9. Pitfalls of the medium

10. Engine

11. Variation space

The agent decides for each film: the object and its true dimensions, the path the accent follows, the story's question, the order of reveals, the camera route, which native moves to spend, narration or none, the end card.


How our demo was made (story, shots, score, end card, build): DEMO.md. Read it after your treatment exists.