Marker on Paper — Style Prompt

A pad of matte white paper and one bullet-tip permanent marker in black, with a red and a blue marker for meaning only: blue is what we know, red is what we want. A problem is drawn, reasoned out and answered one sheet at a time, stroke by stroke, with no hand and no pen in sight. When a sheet is done it is pushed through or peeled away and the next one begins. References (grammar only): one-idea-per-drawing science explainers made with a marker on paper, and a maths teacher working a problem on a pad. Take the economy (one question per sheet, the simplest geometry that carries it, hand lettering) and the colour discipline, never anyone's drawings, characters or layouts.

Suits worked problems, derivations, "how big / how far / how much" questions and any lesson that ends on a number or a rule. The length follows how many steps the reasoning needs.

1. Essence, and what it is not

Not Whiteboard Explainer: that is a glossy board with ghost marks, floating markers and magnets, and a camera travelling over one big knowledge map. Not Chalkboard: dark slate, chalk grain, wipe-and-rewrite. Not a sketchnote: no dot grid, no fineliner, no grey or yellow marker fills, no page-wide poster to pull back to. Here: white matte paper, one thick marker, red/blue semantics, one sheet per step, changed by a push through a drawn shape or a peel.

2. Materials & rendering

3. Colour logic

4. Type & subtitles

5. Motion quality

6. Camera grammar

Top-down on the paper; the camera only moves over the sheet. Never tilt, never show past the paper's edge, never show a desk.

Move What it expresses Can serve
follow the pen the line being made is the subject a long arc; a row of algebra; a timeline being drawn
lean in (≤ 2×) this is the part that matters the red answer; a given being labelled; a final rule
pull back the whole picture, or a comparison read at once a scale reveal; a summary sheet; holding a verdict
push through a drawn shape "look closer" as a transition a right angle; a small circle on a map; a decimal point
peel a new question the turn of an argument; a new case

7. Sound palette

8. Native moves

Our demo opens by following the pen as it draws the situation, then the unknown in red; it uses push through a shape as its turn and ends on the last red circle. A new film opens and ends another way: a red ? on a blank sheet before anything else is drawn, the answer written first and then the peel back to "why?", an ending on a peel to a blank sheet with only the page number, or a push through the final digit into a fresh sheet that holds the next question.

9. Pitfalls of the medium

10. Engine

11. Variation space

The agent decides the structure, the number of sheets, the opening, the ending, the camera route, the pace and the drawings; the ink meanings and the paper do not change.


How our demo was made (story, shots, score, end card, build): DEMO.md. Read it after your treatment exists.